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VRay glass shader & "Shell" modifier in Max

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  • #31
    Sweet, make sure to post some updates when your able too

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    • #32
      Originally posted by bolex
      I can't work on this project for the next couple of days, but I will incorporate the changes suggested here.
      Yeah man!
      Mamma's portions tend to be a bit overwhelming, at times. They go hand in hand with the love thrown in the mix.
      Wait another couple of days before "incorporating" anything new!

      Lele

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      • #33
        I don't see anything wrong in the latest renders. The black parts are because of the fog option, that's what it does. Try using a very light fog and you will get internal reflections all over the place
        Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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        • #34
          Also, that hdri map is in mirrored ball format, you use spherical now which is only suited for latitude/longitude maps.

          And take care that your lights don't intersect geometry.
          Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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