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Mud Rendering
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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That's my question. What does it mean? My min and max are set correctly.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Found it! Some stupid rouge material.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Still having a muddy mess, so it wasn't the material. RT CPU and Progressive is fine, but bucket rendering is broken. Everything is default and I can raise my max subdivs to 100 and noise threshold to .003, but it is still a muddy mess in my shadows and anything dark. I do have a small window with vray sun/sky.
http://screencast-o-matic.com/watch/cDl13bQDTmBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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I would use progressive, saving out each render element, but I use PSD Manager, which doesn't work with progressive.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Have you tried resetting your settings, merging into a new scene and hiding the glass material?
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Yep, tried it all.Originally posted by Vizioen View PostHave you tried resetting your settings, merging into a new scene and hiding the glass material?Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Originally posted by glorybound View PostI would use progressive, saving out each render element, but I use PSD Manager, which doesn't work with progressive.
DanielDaniel Schmidt - Developer of psd-manager
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Originally posted by dans View PostYou can use Progressive and save the render elements, but not the psd-manager masking features - because V-ray does not provide deep data when rendering progressive.
DanielAvailable for remote work.
My LinkedIn: https://www.linkedin.com/in/olegbudeanu/
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Originally posted by Oleg_Budeanu View PostPSD Manager creates masks based on deep data ?
DanielDaniel Schmidt - Developer of psd-manager
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I use layers for everything, so all my layers are masked. Each layer is a material or color. I can't imagine doing this any other way, at least proficiently.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Originally posted by glorybound View PostI use layers for everything, so all my layers are masked. Each layer is a material or color. I can't imagine doing this any other way, at least proficiently.Daniel Schmidt - Developer of psd-manager
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******had to remove the video to NDA****** PSD manager for MAX 2017 is still in beta.
I recorded my screen showing how I use it.
http://bobby-parker.com/architectura...er-and-3ds-max
I just purchased Camtasia, so I'll probably be recording more often. Let me know how the quality is (audio and video). The software is expensive, so I better use itLast edited by glorybound; 08-12-2016, 09:11 AM.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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