Camera type select in camera object so you can swith in IPR like in Corona.
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New feature ideas 3
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This is a sticky topic.
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AMD TR 7980X, 256GB DDR5, GeForce RTX 4090 24GB, Win 10 Pro
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It is now time to conclude this thread and initiate a new one. For any outstanding requests, I kindly request you to resubmit them in the "New feature ideas 4" thread. This will assist us in identifying the requests that remain relevant to you, allowing us to prioritize our development plans accordingly.
Below are some of the requests from this thread that have already been addressed in the 6.1 and 6.2 versions:- Color selector to the Background layer in the VFB
- Negative Displacement support in VRayDecal
- Custom light decay for V-Ray lights
- VRayMultiSubTex to support randomizing by Tile (BerconTile)
- Cylindrical projection functionality for V-Ray Decal
- VRayDecal to respect surface bump
- Allow creation of folders in the main layer stack in VFB
- Add the ability to select and move multiple layers into a folder in VFB
- Support for comparing VFB History images with their own Layer Stacks
- Add a viewport intensity indicator for VRayLights
- Post chromatic aberration in the VFB
- Override resolution per VRayPhysicalCamera
- Copy the current state to the clipboard when a mask' preview is visible as well in VFB
And here are some that are planned for the future:- Multi Region
- Camera Include/Exclude list
- Masking for the Procedural Clouds
If it was that easy, it would have already been done
Peter Matanov
Chaos
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Masking for procedural clouds!!
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