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curvature shader

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  • #31
    Not sure if it will work in this case, but
    have you tried the "Cavity" option within Max 2010 (My personal favourite
    new feature within this build). Actually it´s not a shader
    but a render to texture effect. But it works quite well and as far as i can judge it does
    the same as that Final Render Shader. Can be found.. "Render/Render Surface Map"
    requires an "editable poly" with unwrapped uvw coordinates.
    Last edited by samuel_bubat; 23-09-2009, 01:58 AM.

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