ok, I see, always glad to help and improve Vray
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(Fixed) [HOU-4186] Motion Blur via Deadline (VR Standalone)
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Hi chakarov, I tested it with the newest nighly. Still the same problem... Its the same in CPU, RTX and/or GUI/Standalone. Still no proper motion blur with >2 motion blur geometry samples.
I use Houdini Indie 19.5 build 805
V-Ray for Houdini number:22678 hash:477299f from 21 Mar 2024 03:35
V-Ray Core 6.20.05 [824b9279] from 20 Mar 20242 Photos
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Did you change something in that scene? I can't reproduce this. Everything works fine on my side with 22678 build.Last edited by chakarov; 22-03-2024, 02:05 AM.
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No, not really, I just installed the new version and hit the render button. Then I saw that it's still not rendering right. So I created a new Vray ROP but still no difference. I can test it on a different machine on monday but I doubt that it changes anything.
Do you have any other tipps or tricks how I could fix that somehow?
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Hi chakarov, I did some testing, also on a different machine but no success. Still no proper motion blur with >2 geometry samples.
Any idea what's the problem?
V-Ray for Houdini number:22679 hash:8c72887 from 23 Mar 2024 03:38
V-Ray Core 6.20.05 [824b9279] from 20 Mar 2024Attached Files1 Photo
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> Any idea what's the problem?
Yes, use $FF instead of $F.
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