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Mesh Light with visibility on off object

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  • Mesh Light with visibility on off object

    Does mesh light work when object have visibility on and off? Is fine in render view but not work in batch render. Thx

  • #2
    Is it animated? I have had problems with keyframed lights in Vray.

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    • #3
      Yes it is animated on and off

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      • #4
        hey try you to animate the multiplier or the enable from light and not the visibility from transform properties
        Carlos Alvarez Velazquez

        Tutorials about VRay for Maya:
        https://youtube.com/CarlosAlvarezVelazquez

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        • #5
          Originally posted by lewis chan View Post
          Yes it is animated on and off
          Yeah, I had this problem and couldn't find a solution. However, I found that it would render fine in whatever state the light was saved in, so had to break up my renders into "on" and "off" sequences. Bit of a problem if your light is supposed to be flickering on and off a lot of course. And FYI this was not limited to mesh lights -- I had the same problem with a bunch of rect lights.

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          • #6
            Or you can try to link the visibility with enabled from light no?
            Carlos Alvarez Velazquez

            Tutorials about VRay for Maya:
            https://youtube.com/CarlosAlvarezVelazquez

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            • #7
              just create thousand object have visibility on and off randomly using mash and convert to the poly object. Then correct to single mesh light. So it only have one light in the scene.

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              • #8
                Originally posted by lewis chan View Post
                just create thousand object have visibility on and off randomly using mash and convert to the poly object. Then correct to single mesh light. So it only have one light in the scene.
                Yes can try to link the visibility with enabled from light
                Carlos Alvarez Velazquez

                Tutorials about VRay for Maya:
                https://youtube.com/CarlosAlvarezVelazquez

                Comment


                • #9
                  not work. Because it have thousand object with difference visibility key frame

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                  • #10
                    Originally posted by SonyBoy View Post

                    Yeah, I had this problem and couldn't find a solution. However, I found that it would render fine in whatever state the light was saved in, so had to break up my renders into "on" and "off" sequences. Bit of a problem if your light is supposed to be flickering on and off a lot of course. And FYI this was not limited to mesh lights -- I had the same problem with a bunch of rect lights.
                    Yes, flickering effect

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