just placeholder now, but we are already hard at work ![]()

just placeholder now, but we are already hard at work ![]()

Scatter
DR
Image Editor
â> Released as 1.6 hotfix1
Major new features
Added support for hair, added HairMtl. Ornatrix, Hair Farm, and native Hair&Fur (max 2013+) are supported. There is also Corona Hair material. Currently still very WIP!
Added bump convertor map, that converts any map to a bump map
Added UVW randomizer map, that allows applying random offset/rotation/scale to different objects
Massive speedup of interactive rendering in scenes with heavy instancing
Layered mtl and rayswitch mtl no longer come with default CoronaMtl plugged into them
Fixed crash when deleting Corona Display filter
Fixed unnecessary IR restarts when navigating slate material editor (2016+)
Updated to new embree (3% general speedup)
Updated to new instancing system inside embree, yielding lowered memory consumption, and faster interactive updates
Additional 2% general speedup
Added texmap on/off checkboxes to Corona Triplanar Map
Added snapping to CoronaLight, TODO: other objects
More translations fixed
FIxed: ortho view clipping thin objects: https://corona-renderer.com/bugs/view.php?id=2609
Image Editor: Fixed rotation direction of the glare effect to match VFB.
Image Editor: Fixed denoising of rendered regions
Image Editor: Fixed sometimes loading different LUT than what was selected in VFB
Added maxscript access to noise level: https://forum.corona-renderer.com/index.php?topic=16298.new#new
Faster adaptivity recomputation (speed up by factor 2-3) - this should prevent low CPU usage when rendering small regions
Added blurring multiplier to multimap
Improved listing of (un)supported maps and materials. Physical material is now correctly listed as supported, and Corona materials no longer incorrectly report as supported to vray.
UHD cache and LUT is now asset-tracked, meaning it gets packed when archiving scene, can be retargeted, and there is warning when it is missing upon opening a scene
DR: Fixed displaying of some non-ascii characters in DR tab
DR: DR can now be turned on (or off) during render by checking (unchecking) the âEnableâ checkbox in DR rollout
DR: Showing error message when DR slave is missing a texmap plugin
Corona combo boxes (channel list and LUTs in VFB): Fixed scrolling when mouse cursor hovers over the combo box without clicking (worked previously correctly only on Win10), Fixed selected item not being properly highlighted when scrolling using the mouse wheel, The popup window with selection now properly scrolls to alway display the selected item, Items can now be scrolled just by holding the up/down keys instead of one push == one scroll
Reduced flickering of Corona VFB during interactive rendering
Fixed: scatter name in viewport not being correctly refreshed sometimes due to 3ds max bug
Reordered estimated remaining time in VFB
Added tooltips explaining various VFB statistics
Removed non-working rawafake sky model parameters
Updated VFB UHD Cache stats
âAdd regionâ button in VFB now enables regions if it is clicked while regions are disabled: https://corona-renderer.com/bugs/view.php?id=2731
hair
Attached is the comparison of the speedup. In this scene, the new sampler clears the noise about twice as fast as the old one.
Attaching before/after images - they are (±5%) rendered in the same time - disregard renderstamp, as they were rendered on different machines