Hi, I am trying to do the lighting effect as shown as the attachment, but cannot get it right, hoping someone from here can share some of your idea.
Thank you.
Depending on how close you’d need to get I’d just sandwich a plane with a vraylightmtl inside of a box with acrylic material.
Those things work by light coming from (in this case) below and then scattering off roughed up / glossy areas in the acrylic, but to set that up working physically correct in 3D would be overkill for most if not all cases.
Yeah no that works pretty well! Some variation in the light intensity and a box or similar to sell the idea of a hidden light will help. Also having just an acrylic VRayMtl and then putting that map in the selfillum slot should probably do the trick as well. : )
You can also use a VrayOverrideMtl to control how the reflection looks. If you look at your reference the reflections seem to have a less ‘exposed’ blue.

