Alpha v4 wishlist

edit: I removed implemented items, and reset the voting - lets go for A4

Ok, what do you want in Alpha v4 the most?

Feel free to suggest other MAJOR new features/improvements which are not already in the poll

edit: Mac version is not in the list - it is a complex feature that has its own time schedule, independent of this poll

2 features you want the most:
  • Material override
  • Distributed rendering
  • Proxy plugin
  • Interactive rendering
  • Scatter plugin
  • Shadowcatcher material
0 voters

To implement DR with interactive rendering.
To have Dr running as a service and a central license server!

Make for OSX pleaaaaase!

IES lights support! (unless it’s implemented already, coz I had no time to check) Anywya i love you for V2!

A feature that i’d really like to see is the possibility to choose which different texture (of the same material) to display in the mapped object.
This is present in maxwell and i really appreciate it, i try to explain better: If you have a material with a diffuse plain color and a bump map you can choose to display that bump map instead of the diffuse color, this helps a lot to interactive map an object or set texure size.

I would love to see a powerful scatter plugin combined with interactive rendering.

I’m doing architectural rendering cinema 4d, and very much like to see the crown scatter alpha 3.

I remember Ondra saying this will never happen in any version of Corona as the lags caused by DR would render IR useless.

Corona Compositing Tag is a must!

Corona Compositing Tag +1
and Better built-in material support

SSS Shader, volume material and full support of C4D’s procedural noises and shaders.

Thanks guys! V2 is looking amazing, multipass is great!

  • Shawn

more settings of the camera (360 Panorama)
corrected displacement

Interactive rendering would be awesome and it is my main choice, as a new guy in 3D it is just great to learn how the settings work in real time and i suppose those who work with 3D would love having it.

On a non-realistic request, though i hope someday Cinema4D or Corona achieves this, is a a Material Node system.
It is a crazy idea i suppose and extremely difficult task however it would most definitely make the difference with other render engines.
I saw some videos from Arnold renderer and it seems it can be achieved.

Corona Compositing Tag +1
SSS Shader, volume material and full support of C4D’s procedural noises and shaders. +1
Interactive +1
Distribute +1

Hej,

just one simple request / wish;
Please set the “bump-amount-value” a bit lower.
In some situations (fabric etc) I feel like going under 0,001 would give the correct result..
but it´s not how it should ment to be (?)

I´m very happy to see C4D becoming your maybe second main platform beside MAX :smiley:
If it´s not too far behind the MAX Version in future..would be great!

So, thank you again for your outstanding work!

All the best

our vote go for Hair&Fur :smiley:

Its very nice when developer seeks an opinion from users, unfortunately this is not common practice. Corona has come a long way in a short time and there is more ahead, ( not to mention Maaac pleaseeee ). Desires are different, depending on the interests and needs of individuals, it is impossible to please everyone.
My modest wish is Corona team take a breath, and deal with polishing existing features like bump, lights values, mapping etc. instead of adding new at all costs.
I vote for: More texmaps (AO shader, Wire, Rayswitch, …)… but wish all stuff, pronto, for yesterday :smiley:

PS. whether somewhere exist explanations about new materials, Mix and Portal?
regards

Distributed render, SSS - P L E A S E !!!

DR will be very useful

of course DR will be impressive