Corona materials/Texmaps now have their own category. The main render settings dialog was redesigned - less used values were removed to new System tab, and Actions/Postprocess/Progressive tabs were merged with it - the idea is that everything one needs for basic render setup is now in a single tab.
Also when opening one tab, all other tabs are closed. You can use right mouse button to open/close multiple tabs independently as before.
Build will be up in minutes. A lot of testing will be needed. Any feedback is appreciated.
edit: build is up. Next step: UHD cache UI simplification
Some interactive rendering bugfixes. Any testing is appreciated:
Fixed bug preventing removing global volume material in IR mode
Corona interactive now respects “render hidden geometry” and “displacement” switches of render settings. Although because of the way 3ds max works, render dialog needs to be closed for the change to take effect.
“resume render/start interactive/render only elements” buttons will now properly freeze when already rendering
made pass limiting for interactive work again - needs testing
Fixed IR crashes/non-updates when removing/adding environment map
fixed crashes when resetting/loading different scene with IR running