- interactive fixed speed problems (the difference should be HUGE)
- interactive: fixed hair&fur modifier
- removed some of the motion blur stuttering when 3dsmax time precision limit is hit
- fixed interactive + xref scenes
- doubleclicking image in VFB will fit the VFB to its size
- fixed crash when Falloff in fresnel mode is plugged inside IOR CoronaMtl slot
- MUltimtl on/off works correctly when submtl IDs are changed inside the multimtl
- fixed date in CoronaRenderer.CoronaFp.getCoronaVersion()
- made render() maxscript command work
- made substance work with noninteractive rendering. It remains broken with interactive rendering, though, and probably cannot be fixed.
- fixed CScatter sometimes creating not-so-random distributions
- made multitexture in bercontile mode work (in regular rendering, not interactive)
- fixed bidir/VCM being too blurry with image filters
- improved sampling of dim reflections on diffuse/refractive surfaces
RC3:
- some tooltips wording improved
- fixed assert when closing licensing and DR server from tray
- renamed DrConfigA7.2 to DrConfig-1.00
- fixed crashes with displacement + bitmap textures
ok, lets try first daily build after the release.
Changelog:
- Changed the VFB sidebar to be on by default
- Possibly fixed some of the hangups on scene parsing. Testing will be necessary to see if there are still any problems left