Chaos Corona 16 for 3ds Max - Previews (Daily Builds) Changelog

Corona 16 Release Candidate 2

Please check this article covering the risks of using previews: Previews (Daily Builds) FAQ
If you are familiar with the previews (daily builds) and know how to use them, download the newest one from your MyChaos page.

User-Facing Improvements

  • Added ability to denoise CShading_Alpha element to improve compositing (can be specifically useful for render selected with shadows/reflections/refractions mode).
  • Removed “Scatter -” prefix from imported models and improved Scatter icon location and size when creating scatter through AI Assistant.
  • Incomplete assets downloaded from Cosmos now prompt the user to download them again.
  • Added Ctrl +,-,0 shortcuts to Cosmos, AI assistant, cloud collaboration dialogs for zoom increase,decrease, and zoom reset.

Bugfixes

  • Fixed integrated Web browser (Cosmos, Veras etc.) being too small on high dpi monitors.
  • Fixed animated textures plugged directly into objects such as Corona Light, Corona Decal, Corona Volume Grid or Corona Fractal not updating between frames when “Fast animation parsing” is enabled.
  • Fixed material preview after scene reset.
  • Fixed scaling and size flickering of DrServer.
  • Do not store “License not available” previews into material preview cache in SME.

Regression bugfixes

  • Regression bugfixes - Fixed Corona Standalone failing to load exported scenes that contain unsupported native 3ds Max maps.