Chaos Vantage v1.8.0 released

Hello everyone!

Chaos Vantage v1.8.0 has been released and here are some of the highlights:

  • Added support for dynamic textures to reduce GPU memory usage
  • Added support for animated textures (image sequences) when using Live Link or loading .vrscene
  • Added Cloud system
  • Added Color Correction effects: Filmic Tonemapper; Hue/Saturation; Contrast
  • Added experimental option to increase FPS by decreasing sampling quality (Render → Advanced → Enable ray termination)
  • Added composition grid overlays
  • Added option to pause rendering after reaching a certain sample level
  • Added functionality to copy the viewport to the clipboard

You can find the full change log here:

You can download the update from here:

You can see some of the new features in use here:

Best regards.
The Chaos Vantage team

Hello everyone!

Chaos Vantage v1.8.1 has been released with the following changes:

  • Added Chromatic Aberration color correction effect
  • Fixed 3ds Max hang during Live Link caused by the cryptomatte render element
  • Fixed dialog placement on secondary monitor
  • Fixed the distortion of the contrails, used in the cloud system
  • Fixed motion blur in offline renders when dynamic textures are enabled
  • Fixed motion blur when rendering offline animation through Live Link from 3ds Max
  • Updated to latest Chaos License Server 6.0.0

You can find the full change log here:

You can download the update from here:

Best regards.
The Chaos Vantage team

Hello everyone!

Chaos Vantage v1.8.2 has been released and here some of the updates:

  • Added “Always On Top” button in the top toolbar and shortcut (Ctrl+Alt+T by default)
  • Added option to denoise only final sampling pass in offline rendering
  • Added a default Physical Sun and Sky option in the Environment mode drop-down
  • Improved path resolving - every subfolder is searched for assets
  • Improved Motion blur post-processing - artifacts are reduced
  • Improved Vantage denoiser result in glass and flickering object edges
  • Improved glass quality when switching between Vantage and NVIDIA AI in Combined denoiser mode
  • Improved reflection detail with NVIDIA AI denoiser
  • Improved Auto exposure, so it can accumulate samples in dark areas
  • Improved snapping behavior when using the manipulation gizmos
  • Improved UX for slider controls - Soft range, CTRL, SHIFT and CTRL+SHIFT modifier keys for finer control
  • Improved UI - Added outline to the rollouts

You can find the full change log here:

You can download the update from here:

Best regards.
The Chaos Vantage team​

Hello everyone!

Chaos Vantage v1.8.3 has been released and here some of the updates:

  • Improved performance on the RTX 4090 GPU
  • Improved UX - Increased default value of “Max. sec. ray intensity” from 20 to 200
  • Improved UI - Grouped exposure, highlight burn and contrast in Exposure group
  • Fixed choppy sun and clouds animation for animated geolocation
  • Fixed crash related to bump/normal mapping in a live link from V-Ray 6 for SketchUp
  • Fixed missing startup scene
  • Fixed missing render elements in EXR files
  • Fixed wrong rendering of scenes with override material
  • Fixed incorrect assets being loaded when resolving paths
  • Fixed wrong resolution for 720p preset in the HQ dialog​

You can find the full change log here:

You can download the update from here:

Best regards.
The Chaos Vantage team​​

Hello everyone!

Chaos Vantage v1.8.4 has been released and here some of the updates:

  • Added support for repeat/offset u/v for Maya’s place2dTexture when not using shading graphs (e.g. for bump maps)
  • Improved the metalness of a material to better match V-Ray
  • Improved reflective GI caustics
  • Many bug and crash fixes

You can find the full change log here:

You can download the update from here:

Best regards.
The Chaos Vantage team​​​

Hello everyone!

Chaos Vantage v1.8.5 has been released. The updates include:

  • Initial support for VRmat materials
  • Support for alpha from bitmaps used in V-Ray material’s opacity, exported from Maya
  • Support for all options of the Advanced mode of the Color Correction texture from 3Ds Max
  • New Environment tab, containing options affecting the rendering of the environment
  • Support for Edge trimming option in Chaos Scatter
  • Many bug and crash fixes

You can find the full change log here:

You can download the update from here:

Best regards.
The Chaos Vantage team​​​​

Hello everyone!

Chaos Vantage v1.8.6 has been released. The updates include:

  • Reverted IPR render state to be enabled automatically when in Live Link
  • Fixed random crash when closing Vantage
  • Fixed wrong first frame and duplicate frames during Live Link animation rendering
  • Fixed inconvenient soft range for the environment lighting intensity parameter
  • Fixed bug when trying to load RawBitmapBuffer of an image above 16k resolution
  • various bug fixes

You can find the full change log here:

You can download the update from here:

Best regards.
The Chaos Vantage team​​​​​