Hello everyone!
Chaos Vantage v1.8.0 has been released and here are some of the highlights:
- Added support for dynamic textures to reduce GPU memory usage
- Added support for animated textures (image sequences) when using Live Link or loading .vrscene
- Added Cloud system
- Added Color Correction effects: Filmic Tonemapper; Hue/Saturation; Contrast
- Added experimental option to increase FPS by decreasing sampling quality (Render → Advanced → Enable ray termination)
- Added composition grid overlays
- Added option to pause rendering after reaching a certain sample level
- Added functionality to copy the viewport to the clipboard
You can find the full change log here:
You can download the update from here:
You can see some of the new features in use here:
Best regards.
The Chaos Vantage team
Hello everyone!
Chaos Vantage v1.8.1 has been released with the following changes:
- Added Chromatic Aberration color correction effect
- Fixed 3ds Max hang during Live Link caused by the cryptomatte render element
- Fixed dialog placement on secondary monitor
- Fixed the distortion of the contrails, used in the cloud system
- Fixed motion blur in offline renders when dynamic textures are enabled
- Fixed motion blur when rendering offline animation through Live Link from 3ds Max
- Updated to latest Chaos License Server 6.0.0
You can find the full change log here:
You can download the update from here:
Best regards.
The Chaos Vantage team
Hello everyone!
Chaos Vantage v1.8.2 has been released and here some of the updates:
- Added “Always On Top” button in the top toolbar and shortcut (Ctrl+Alt+T by default)
- Added option to denoise only final sampling pass in offline rendering
- Added a default Physical Sun and Sky option in the Environment mode drop-down
- Improved path resolving - every subfolder is searched for assets
- Improved Motion blur post-processing - artifacts are reduced
- Improved Vantage denoiser result in glass and flickering object edges
- Improved glass quality when switching between Vantage and NVIDIA AI in Combined denoiser mode
- Improved reflection detail with NVIDIA AI denoiser
- Improved Auto exposure, so it can accumulate samples in dark areas
- Improved snapping behavior when using the manipulation gizmos
- Improved UX for slider controls - Soft range, CTRL, SHIFT and CTRL+SHIFT modifier keys for finer control
- Improved UI - Added outline to the rollouts
You can find the full change log here:
You can download the update from here:
Best regards.
The Chaos Vantage team
Hello everyone!
Chaos Vantage v1.8.3 has been released and here some of the updates:
- Improved performance on the RTX 4090 GPU
- Improved UX - Increased default value of “Max. sec. ray intensity” from 20 to 200
- Improved UI - Grouped exposure, highlight burn and contrast in Exposure group
- Fixed choppy sun and clouds animation for animated geolocation
- Fixed crash related to bump/normal mapping in a live link from V-Ray 6 for SketchUp
- Fixed missing startup scene
- Fixed missing render elements in EXR files
- Fixed wrong rendering of scenes with override material
- Fixed incorrect assets being loaded when resolving paths
- Fixed wrong resolution for 720p preset in the HQ dialog
You can find the full change log here:
You can download the update from here:
Best regards.
The Chaos Vantage team
Hello everyone!
Chaos Vantage v1.8.4 has been released and here some of the updates:
- Added support for repeat/offset u/v for Maya’s place2dTexture when not using shading graphs (e.g. for bump maps)
- Improved the metalness of a material to better match V-Ray
- Improved reflective GI caustics
- Many bug and crash fixes
You can find the full change log here:
You can download the update from here:
Best regards.
The Chaos Vantage team
Hello everyone!
Chaos Vantage v1.8.5 has been released. The updates include:
- Initial support for VRmat materials
- Support for alpha from bitmaps used in V-Ray material’s opacity, exported from Maya
- Support for all options of the Advanced mode of the Color Correction texture from 3Ds Max
- New Environment tab, containing options affecting the rendering of the environment
- Support for Edge trimming option in Chaos Scatter
- Many bug and crash fixes
You can find the full change log here:
You can download the update from here:
Best regards.
The Chaos Vantage team
Hello everyone!
Chaos Vantage v1.8.6 has been released. The updates include:
- Reverted IPR render state to be enabled automatically when in Live Link
- Fixed random crash when closing Vantage
- Fixed wrong first frame and duplicate frames during Live Link animation rendering
- Fixed inconvenient soft range for the environment lighting intensity parameter
- Fixed bug when trying to load RawBitmapBuffer of an image above 16k resolution
- various bug fixes
You can find the full change log here:
You can download the update from here:
Best regards.
The Chaos Vantage team