Hello everyone,
Chaos Vantage v2.5.0 has been released and here are the highlights.
- Added initial support for interactive rendering in VR headsets
- Added support for animated vegetation Cosmos assets
- Added support for VRayEdgesTex in bump and rounded corners
- Added support for ACEScg rendering color space
- Added search filtering and sorting for scene objects, lights, and cameras
- Added support for animated partial object visibility
- Added “Flip horizontally” option to the Background image
- Added tool for quickly saving a previz video with DLSS
- and more!
You can find the full change log here:
You can download the update from here:
You can see some of the new features in use here:
Best regards,
Alexander and the Vantage team
Hello everyone,
Chaos Vantage v2.5.1 has been released and here are the highlights.
- Cloned animated deforming objects now keep the source mesh animation.
- Fixed the interactive update of a material on fur objects while dragging and dropping.
- Fixed Vantage crashes on startup when SteamVR is set as OpenXR runtime.
You can find the full change log here:
You can download the update from here:
https://download.chaos.com/?platform=47&product=63
Best regards,
The Chaos Vantage team
Hello everyone,
Chaos Vantage v2.5.2 has been released and here are the highlights.
- Semi-transparent objects after multiple bounces now do not render black.
- In Color corrections tab Highlight burn option now is available when Filmic tonemap is enabled.
- Fixed UI input spinboxes are cutoff for sun geolocation and animated geolocation properties.
- Fixed Wrong skipping of the first camera when importing/merging a .vrscene.
- Fixed Motion blur not rendering since 2.5.0.
- Fixed vertical flip not working in UVW transformation for Opacity map.
- and more.
You can find the full change log here:
You can download the update from here:
https://download.chaos.com/?platform=47&product=63
Best regards,
The Chaos Vantage team