It should just work. Are you doing an IPR render or a production render? Motion blur is currently disabled for IPR for stability reasons, so IPR CPU should not have motion blur either.
As for samples - the geometry samples work with the override motion blur and the physical camera. And they should work both in CPU and GPU.
Yes, please. If it’s a small scene - you can send it over email at alexander.yolov@chaosgroup.com
If it’s a large file, you can either upload it to something like Google Drive or dropbox and give us a link, or you can upload it to our FTP (we’ll provide you with upload access). Just let me know what option works for you.
It looks like a bug. Thanks for the report and the scene, I’ll pass those to the devs.
I hope you can do the shot without DOF or by using the physical camera to get things done for the project, until we fix the issue.