Everyone with FairSaaS or Box with Subscription license now has access
No requests/applications necessary
How to Use Daily Builds
Get the Corona Universal Installer and install a regular version of Corona first, if you already havent done it already (https://corona-renderer.com/download/) and activate the license.
Select the appropriate version. You will need to pick a legacy version if the Corona Universal Installer displayed a warning that it will install a legacy version (this happens on most AMD and old Intel CPUs. All i7/i5/i3 can run the regular, faster version).
Copy over the 4 files (plugins/Corona201x.dlr, plugins/CoronaUtils201x.dlt, CoronaLib_Release.dll, and Corona_Release.dll) to your 3ds Max root folder. Make sure that all 4 files overwrite the already present files.
If you want to have the Dropbox folder synchronized with your desktop dropbox app, instead of having to access it via web, send your dropbox email to info@corona-renderer.com
USE AT YOUR OWN RISK. Daily builds may contain unfinished features and not be stable, may damage your scene, freeze your 3ds Max, make you miss your deadline. Reverting scenes from daily to stable builds might not always be possible! Always make backups of important projects. Use daily builds with caution and common sense.
NO OBVIOUS-BUG REPORTS IN THIS THREAD/SECTION. To report a bug, use the bug reporting forum section or Mantis bug tracker. Discussion “Is this a bug?” is fine, but if something is clearly broken, please use the appropriate channels.
NO REPOSTING UNFINISHED FEATURES. Although we do not require signing NDA beforehand, we ask you not to repost info/screenshots/videos on unfinished features outside of Corona website. It could make Corona look unfinished/unstable to outsiders. When in doubt, ask first before reposting.
Rayswitch mtl: displayed material in viewport changed by default to the directly visible slot, added option to change which one is displayed
Unchecking casts shadows in object properties now have more consistent effect - same as putting the material in rayswitcher in all but GI slots
Corona materials can now be displayed in viewport directly (max 2012+)
Non-color mapped render elements (world position, normals, velocity, …) are now saved linearly in EXR. This due to 3dsmax limitation also means that for proper saving to LDR the gamma has to be overriden to 1.0 in the file save dialog.
Embree memory usage is now printed into log
Added option to save current render settings as defaults
Hah, btw, wanted to delay 1.4 because of Rebus and deadline today, but Rebus has technical issues :- D first time in life I guess so jumped on board. The denoiser is mind-blowing good… Saving the day for Veronika’s diploma thesis :- )
“The denoiser is mind-blowing good” is an understatement. My animations now have 25 passes!!!they’re good enough that no one can tell I am saving 50% of rendering time.
For me Save Defaults function doesn’t work. When i press according button in devel/debug rollout, i get confirmation window, asking me do i really want to save new defaults. When i say YES, recent config file gets updated modified date, but its content doesn’t change and hence new defaults aren’t loaded after scene reset.
Doesn’t work here, although behaviour has changed slightly. If i recall correctly, before it was: assign CoronaBitmap to enviroment slot - no dialog, drag instance from enviroment to slate editor - dialog pops. Now it is like that: assign CoronaBitmap to enviroment slot - no dialog, open slate editor - dialog pops.
Wanted to party hard\test 1.5 but got license not found and inability to activate instead - see attached screenshot. Strange thing is - 1.4 (and all the dailies before it) shows the same expiration date but works alright, it is not the first time I’ve seen this - some 3 months ago when my box + subscription license was auto-renewed, that date didn’t change but I was heavily preoccupied with some work at the time and simply forgot to ask about it.
I also had license not found several days ago, but I just followed instructions in Corona warning window about manually creating txt file with username and password which sorted it out immediately.
using latest daily build and fair SaaS, there is no license problem here
if I’m not wrong, with 1.4 or before i remember that changing vfb tonemapping values in IR doesn’t make vfb do rerendering . but with latest build 1.5, vfb rerender each time I change the vfb tonemapping values.
In my case it still shows that licence has expired and is valid till certain date (in April).
My box licence is active, I’ve checked it on the customer-zone website.
Making manual activation with activation code - still same effect, licence is valid till X April 2016.
PS. My first licence expired a few weeks ago and I’ve bought second one. (automatic subscription)