I notice that reflections are automatically applied as soon as I decrease the opacity of a material, even without any specific keywords.
However, if I want to show a thin white curtain for instance, it’s not possible to achieve the relative transparency of such a material without having it look like glass.
Any way around it ?
And if not, it would be a great and necessary addition in my opinion.
Right now, a transparent material immediately means glass. With the upcoming material editor for SketchUp (next Enscape release) you will be able to set it separately.
There is a roughness maximum for transparent materials for technical reasons currently. This may be removed or changed in the future, but at least it should be possible to set a roughness other than 0.
With preview version and new material edition you can do a trasparent material (with mask) with roughness at 100%, but forget a vray2sides effect like link above…