Don’t know if this is already been discussed but is there an option to link a CoronaTriplanar within a material? Like if you’re using Diffuse Spec and Bump textures which is different but have the same coordinates…
I’m looking for a solution on this as i always pay attention to make changes severall times within an material. I think this can be handled smarter.
That is understandable, because slate is more advanced material editor than compact one. However, it’s a real shame that there are things that one can do in CME, but not in SME :]
Hello guys! Is it possible to combine trplanar map with uvw randomization map (for randomiztion by object elenment)? I am trying right now with now succes
It is possible to combine uvrandomizer with triplanar yes, but randomization by element isn’t supported yet. It is planned for V2 or V3, can’t remember exactly.