V-Ray 6, Beta 2 - now available!

You can find V-Ray 6, Beta 2 in here.

If you haven’t already applied for the beta - https://try.chaos.com/beta-vray-3ds-max/

Highlights of Beta 2 over Beta 1:

  • Procedural Clouds are now calculated on the GPU for V-Ray GPU, it’s faster and Ground shadows should work as expected
  • Batch load of bitmaps in VRayMultiSubTex
  • Improved Trace depth workflow for V-Ray GPU
  • New render settings defaults for V-Ray GPU
  • Finite Dome support for V-Ray GPU
  • Add an “affect alpha” option in the VRayEnvironmentFog and VRayAerialPerspective (WIP)
  • Memory optimization for VRenderInstance - up to 20% less memory consumption for scenes with a lot of intancing

Full change log.

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