Hi
I’m having troubles in using V-Ray Clipper in GPU mode when using objects as clipper. Everything seems to work fine in CPU mode.
Are there known restrictions in GPU mode or it’s a bug?
Hi Daniele,
if I recall correctly you can use the clipper on gpu, it’s just that you cannot assign it a custom mesh.
Hi Yunal, thanks for the feedback
that’s the point, it works with default plan but not with custom meshes.
I had a look to doc pages and not restrictions or limits are indicated, so I’d like to undertand if it is a bug, a known limit, and if there are plans to make it available in GPU mode as well.
Hello @daniele_nicolaci ,
Currently, Mesh mode for the V-Ray Clipper is not supported in V-Ray GPU. It seems that we have missed mentioning this in our documentation so thanks for highlighting it for us. We have now updated our “Supported Features” page and you can check it here.

