We just updated to 3.4 here at the office, and want to make a stereo vr image.
However the result is quite strange looking. If I switch on the stereo button with a normal camera everything is ok. But in combination with panorama or cubemap it’s wrong.
I am running 3.40.04 and have a similar issue. Cubemaps aren’t square. I’ve gotten squished cubes and stretched cubes but nothing normal. The squished one is 6:1, supposedly. The other was going to be stereo, so 12:1 but it just stretched so i canceled it. (it’s rendered without materials so it does look different). Any ideas? Haven’t been able to get it to work at all.