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  • #31
    Frances

    what did you use before ?
    every rendering package is a learning curve .. as psy said there is no magic button ... just talent.. and practise..

    absolutely agree !!!
    and in my eyes it´s not a thing weeks or months.
    It´s experience you get over YEARS!!
    All people i know, that are succesfull in this business
    spend (wasted ?)their best years in front of a computer monitor.

    saluto. great work !!!
    don´t like the architecture but i really like the atmosphere/realism you
    created
    Hi Samuel & Paul,

    I bet Fran is aware of what you say...
    Give a look at her site: http://www.surrealstructures.com/Gallery.html

    Her problem is that she is already far tooo proficient with radiosity, and here we promised her VRay to be like Jauja... (you know, pinochio's children wonderland, ...until their ears started to grow, arms become front legs... to finally transform into donkeys and be sold for heavy duty animals... p )

    Cheers

    Fermí

    Comment


    • #32
      Frances,

      Seen your work and your posts since the beginning of the "visions" forum.
      Funny thing that a scene of an office by Natty was very impressed on you.
      The thing that drove you to Vray was the quality and richness of the images rendered by it. I for one have been waiting for your first image post but nada! If you would had posted those "cr*p" images, you would have been given advice and tips. You yourself have adviced rookies to post an image. I've been waiting to see you go to the top of the Vray users, for I know your attention to detail and depht of perception for rendering. Instead you bought it and soon after started on the Vray for Rhino kick. Said you were busy to start with it, but you had enough time to generate that "cr*p". Post it and someone here will point you right.

      You should know that I am an admirer and fan of your work. Just today I ibought the Architectural Digest sept issue and there you were! You give rendering a good name so, get to work with Vray!

      Ismael

      An admirer

      Comment


      • #33
        chicoone wrote: Frances,

        ...If you would had posted those "cr*p" images, you would have been given advice and tips. You yourself have adviced rookies to post an image. I've been waiting to see you go to the top of the Vray users, for I know your attention to detail and depht of perception for rendering. Instead you bought it and soon after started on the Vray for Rhino kick. Said you were busy to start with it, but you had enough time to generate that "cr*p". Post it and someone here will point you right.
        Hi Ismael,

        The cr*p image is under NDA, so I can't show it. In fact, I can't show any of my work through October because of it. Sorry. But it was basically smudgy, blotchy, with errant light patches and glows. I copied Saluto's settings to my "cr*p" scene and was able to render something much nicer, though it took 2 hours longer - most of it spent on the i map. So perhaps the render times on the stamp are excluding the time it takes to process the imaps.

        And Fermi,

        Thank you my friend for your advice. If I were a lesser friend I would pester you all the time for it, as it is always good and welcome.

        Thanks Natty,

        I studied your similar thread on Evermotion 2 months ago and it works well for simple test scenes.
        Surreal Structures
        http://surrealstructures.com/blog

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        • #34
          a good render comes from ones imagination.
          this guy have somthing extra ordinary.
          others of the russ forum is just copy pasting his setting.
          But i have to say one thing........just a simple word
          !!!!!MAN!!!!!! U RULEZ.
          i just need ur eyesight. i want to make my imagination same as u.

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          • #35
            well, anyway, getting back on-topic here....


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            • #36
              Frances wrote:

              The cr*p image is under NDA, so I can't show it. In fact, I can't show any of my work through October because of it. Sorry. But it was basically smudgy, blotchy, with errant light patches and glows. I copied Saluto's settings to my "cr*p" scene and was able to render something much nicer, though it took 2 hours longer - most of it spent on the i map. So perhaps the render times on the stamp are excluding the time it takes to process the imaps.
              What are your pc specs? Since you've basically made a plea for help, I'll do what I can as will most of us here to make sure you get your moneys worth from VRay.

              I understand that you cannot share your scene (the NDA) but if you are willing to throw something together that semi-emulates your scene, then I promise that I will do my best to help you light that beast w/ quick rendertimes.

              PM me or post if your willing to work something out.
              5 years and counting.

              Comment


              • #37
                .....arggggg!!!!

                5

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                • #38
                  Psy wrote:
                  What are your pc specs? Since you've basically made a plea for help, I'll do what I can as will most of us here to make sure you get your moneys worth from VRay.

                  I understand that you cannot share your scene (the NDA) but if you are willing to throw something together that semi-emulates your scene, then I promise that I will do my best to help you light that beast w/ quick rendertimes.

                  PM me or post if your willing to work something out.
                  Thanks Psy,

                  My specs are dual xeon 2.8's with (533 FSB) 2 GB ram (DDR 2700, using the 3 GB switch) running XP Pro. I have HT enabled.

                  I will try to post something tomorrow to a new thread in the Tutorials forum (is that the appropriate place?).
                  Surreal Structures
                  http://surrealstructures.com/blog

                  Comment


                  • #39
                    The image is amazing Saluto.... you´re problaby using vray lights in every window, I will love to see a wireframe of that........



                    for the rest of the guys, the image is not only impressive for the lightning which is amazing but also for the modeling, materials and the texturing.

                    you combine all of these things and you will get a pic like this one....

                    Comment


                    • #40
                      I can pretty much guarantee that at least some of those image time stamps are with the irradiance map precached. In fact I think its part of his method.
                      ____________________________________

                      "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

                      Comment


                      • #41
                        http://www.parkerdesign.com.au

                        Comment


                        • #42
                          Nothing to say, impresive and detailed work, congratulations.
                          the only thing are the time of render ( I usually can´t worse that).

                          congratulations

                          Comment


                          • #43
                            Actually there is no method "Saluto". I have simply collected experience of many people in one system. To describe this system without knowledge of language very difficultly. But this system really helps to understand a principle of creation indoors visualization.
                            Render time is specified together with calculation Ir map. I never use Ir map from a file. Only photons.
                            To increase quality of this work very easily, but render time too will increase. And I needed to keep within at 16 o'clock on all interior. Only 6 camers.
                            I do not use a DOF and other things because clients of it do not understand. Work in fact commercial.

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                            • #44
                              Saluto_,

                              There are a lot of us that would like a description of the process, even if it was in Martian or Venusian. Russian can easily be translated. I would not ask for a description but be very glad if you provided it. Personally, just love your work. These images would satisfy the most demanding of customers unless of course they be well versed in CG and give a headache about perfect AA or other. But of course that is no problem; the customer always gets what he pays for.

                              Ismael

                              Comment


                              • #45
                                so saluto the legendary man
                                great renders, texturing, great work.
                                congratulations

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