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  • #46
    I follow the saluto's works from another forum too, and I have to say I love his works the lighting is always perfect the GI solutions always clean

    I would like to understand how u work on the settings to get those results!!

    congratulations SALUTO you are not a graphic but an artist in my little opinion!!!

    Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III

    https://www.facebook.com/essetreddi..../photos_albums

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    • #47
      The entire series in wonderful, most excellent.
      Reminds me of the eariler (and darker, IMHO) days of fR (and I suppose some still do it) set all ur colors muted or light/white render and save solution then reapply (or reopen) materials and render with saved solution.
      If the whole room is generally lighter you could move more light around.
      Or rendering solution and adding to it, which I believe I have read here before, Goncalo perhaps mentioned it once.
      Eh who knows but for sure: Amazing stuff!
      "It's the rebels sir....They're here..."

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      • #48
        What are you colour mapping settings? Curious to know if you use linear, HSV Exponential, or Exponential.

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        • #49
          @Frances,

          Yep, tutorial tips and tricks would be the area to post that.

          Your comp is fast enough that I should think you wouldn't have high rendertimes. We shall see though what the bottleneck is.
          5 years and counting.

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          • #50
            RUSSIANS CRAZY GODS IMAGES http://3dcenter.ru/gallery/categorie...8e2c086eb1781c

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            • #51
              Colour mapping: Exponential.
              My computer:
              Dual Xeon 3.06
              Ram 2Gb

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              • #52
                Do you raise or lower the dark and light multipliers?

                *Edit*

                You know, it is somewhat frustrating because I do basically everything the same and my renders still don't look that nice. It makes me wonder if I really am missing something. It can get frustrating.

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                • #53

                  Excellent !!!!!
                  You are the local Russian hero.....

                  Superb work Saluto glad you have started showing your work here on this forum, Welcome and enjoy the praise Man.
                  Could you talk more about how you do this type of work?

                  HughG.

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                  • #54
                    I raise only dark multipliers.
                    It is more to tell difficultly. There is no knowledge of language.

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                    • #55
                      There is no knowledge of language.
                      We all know the Prt Sc language.
                      But i think nobody gets insulted if you post in russian your explanation.
                      It is more about willing to

                      great renders,
                      cheers

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                      • #56
                        Once more question, do you do anything other than a straight render?
                        Do you make multiple passes each adding to the next or anything like that?
                        Again wonderful images!
                        "It's the rebels sir....They're here..."

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                        • #57
                          To ml-a: If in Russian then all is written :
                          http://www.3dcenter.ru/forum/index.p...howtopic=14164
                          http://www.3dcenter.ru/forum/index.php?showforum=14
                          To Dman3d: I have not understood a question

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                          • #58
                            TRANSLATOR

                            OK now that we have it in russian , do we have anyone that can translate it for us non russian readers?
                            btw Saluto , your renderings are perfect!
                            http://www.3dvision.co.il

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                            • #59
                              http://babelfish.altavista.com/

                              seems to work quite well
                              mdi-digital.com

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                              • #60
                                Do you render with everything light grey or white, save the IRMAP then apply materials and render using the "white" IRMAP?
                                "It's the rebels sir....They're here..."

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