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  • #61
    thats what Ive wondered.
    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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    • #62
      Saluto said earlier in the thread that he didn't use saved irradiance maps - only photons. I'm not sure if he meant that he only uses a saved map for photons. Is it during photon mapping that most "unwanted" color bleed occurs? I don't have much experience with photons.
      Surreal Structures
      http://surrealstructures.com/blog

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      • #63
        Well, using his set up, the exponential colour mapping reduces color bleeding the most, and I've always felt photons bled less than IR or DC, I tested it on one scene and had relatively no color bleed.

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        • #64
          The images are so clean and looking at the values of his lights (one with the nicely textured couch) I would think the image would look much different with those values and exponential color mapping. When I attempt such things the sunlight hitting the floor tends to look very artificial. The "white map" (or whatever its called) works well in most scenes and tend to produce the results seen in this thread. Like other techniques tweaking it can be a killer but using all off white to shoot the IRMAP allows you to see overbrights/blowouts.

          I do find the shadows on the ceiling interesting, at the end of the shadows you can see a blending of the cool and warm lighting.

          It just seems there is a ton of energy coming into the space without blowing anything out. Just a thought, way nice stuff.
          Of course I believe it could be straight up lighting, and man, you Saluto are an expert.
          "It's the rebels sir....They're here..."

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          • #65
            Out of this series the one to study is the Prezident_2.jpg posted in the "KZ.#4" header. Study all the white surfaces and the reflections on the floor. Now go and do the same!!!

            Ismael

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            • #66
              great job saluto_, as always.

              Questions:
              I follow the description of saluto's method in 3dcenter.ru a month ago, because another great russian artist posted here your example scene file. But when i rendered the scene file the result is not so clean like your images, i'll post an example:

              saluto's render:



              Scene file render:



              I have only opened the file and rendered the same camera. The file is created with max 5 and in max 6 appear this message:



              This plugins correct the color bleeding and the light intensity? Do you use max 5 with this plugs in all your interior works?

              If no, do you can explain your method to obtain a clear quality GI on the walls without color bleeding? I cannot obtain white walls like yours when, for example, i use a wooden floor or a lot of wood furnitures.

              Hope you understood my questions
              Cheers
              Neo
              3d Graphics || www.vizproject.it

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              • #67
                All options for mm. For output size: 1920x1440. All files are created in MAX 5.1. Plug-ins only for materials, they do not influence color bleeding. Only on color and type of materials. Plugins free also can be found on the Internet.

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                • #68
                  Thank you for answer saluto, really appreciated.

                  But, do you can explain because the same scene file renders are so different?

                  thanks
                  Neo
                  3d Graphics || www.vizproject.it

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                  • #69
                    @ Neo2k1_ may U put on shear the original file to u talk about over? I 'm interesting to try render me too.
                    thk see U

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                    • #70
                      Hy Cinquième,
                      you can retrieve the file in this topic

                      http://www.chaoticdimension.com/foru...pic.php?t=7380

                      bye
                      Neo
                      3d Graphics || www.vizproject.it

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                      • #71
                        Thanks!

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                        • #72
                          Could one of you kind souls post that Saluto scene in Max 4 format? Thank you in advance. It is Max 5 but there is a plugin called "back from 5" that does the trick.

                          Thanks again,

                          Mario

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                          • #73
                            thk Neo, really I just seen it but I had undestand U had the file's version for max 5. Sorry probably I misunderstand what U wrote !
                            All the same thk, cheers

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                            • #74
                              To Neo2k1: The more objects the less than color bleeding

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                              • #75
                                No problem Cinquième!

                                To saluto_, many thanks for the tip.

                                3d Graphics || www.vizproject.it

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