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I recon that if we had a longer rendertime scene, it might be more apparent, I don't know if the timer really starts when the image start to render, or if it's counting the time to transfer the file to the GPU and initialize the render etc.
I know for a fact that if you have a big big scene that take 2 minutes to start rendering, and I set 3 minutes in the max time used to render in RT production, your first image will only be calculated for 1 minutes and the next one will be for for 3 min...
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