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  • Originally posted by Donfarese View Post
    Below is a quick fun test, Illuminating sofa with Platinum everything. Rendered in Redshift at 3min50sec.
    Do you mind posting the settings? I tried to render something similar in Redshift, but it came out at 18 minutes.

    Best regards,
    Vlado
    Attached Files
    I only act like I know everything, Rogers.

    Comment


    • Go Edsel!

      Click image for larger version

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      I always think of the Edsel when I think of what happens when you try to create something from a large focus group. What did Ford say? “If I had asked people what they wanted, they would have said faster horses.”
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090
      • ​Windows 11 Pro

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      • A camel is a horse, designed by commitee

        Comment


        • Gotta love those humps.
          Originally posted by joconnell View Post
          A camel is a horse, designed by commitee
          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090
          • ​Windows 11 Pro

          Comment


          • Originally posted by vlado View Post
            Do you mind posting the settings? I tried to render something similar in Redshift, but it came out at 18 minutes.

            Best regards,
            Vlado
            Damn I said to myself no need to save this scene, lol..... I'll remake it and upload it here, then you can play with the actual scene.

            Comment


            • Here you go Vlado, It's not exactly the same as last time, but it rendered out at 3min 35sec on Titan X.
              Attached Files

              Comment


              • Ok I just these on the fstorm facebook page and I really think we have to find why those renders look so real. The glow, the DOF, the way the light reflect on any kind of surfaces, it looks more real in my humble opinion.

                Is that really just the user's experience?

                https://www.facebook.com/groups/FSto...1363819826697/

                https://www.facebook.com/groups/FSto...5399546089791/

                we have to find why it looks more real in order to implement all these little deatails in V-Ray.

                __________________________________________
                www.strob.net

                Explosion & smoke I did with PhoenixFD
                Little Antman
                See Iron Baby and other of my models on Turbosquid!
                Some RnD involving PhoenixFD

                Comment


                • Originally posted by jstrob View Post
                  Ok I just these on the fstorm facebook page and I really think we have to find why those renders look so real. The glow, the DOF, the way the light reflect on any kind of surfaces, it looks more real in my humble opinion.

                  Is that really just the user's experience?


                  we have to find why it looks more real in order to implement all these little deatails in V-Ray.
                  If we're speaking about the overall quality of the images...my answer is: absolutely yes...

                  80% of the image is made by models & textures.

                  There is a very good attention to the details and professional modelling, texturing, shading and lighting... please..check Peter Guthrie or Bertrand Benoit websites....
                  If we're speaking about GI algorithm, DOF or others rendering features I can't see anything that Vray can't handle (speaking about Vray CPU).

                  If we're speaking about rendering speed or only GPU rendering feature we need more informations to judge and we should have the scene for right comparison as Vlado is making with the other fStorm scene provided.

                  Comment


                  • Originally posted by glorybound View Post
                    Go Edsel!

                    [ATTACH=CONFIG]31515[/ATTACH]

                    I always think of the Edsel when I think of what happens when you try to create something from a large focus group. What did Ford say? “If I had asked people what they wanted, they would have said faster horses.”
                    In this case blame goes to engineers also, maybe they should have listen to the people this time and give them faster horses instead of this car

                    Originally posted by jstrob View Post
                    Is that really just the user's experience?

                    we have to find why it looks more real in order to implement all these little deatails in V-Ray.
                    People can use Red Dragon camera and make awful stuff but also they can make great things with phone camera.

                    Did you actually asked this question seriously, or is it some elaborate way of telling us how we should drop this whole conversation?

                    Comment


                    • Originally posted by bardo View Post
                      If we're speaking about the overall quality of the images...my answer is: absolutely yes...

                      80% of the image is made by models & textures.

                      There is a very good attention to the details and professional modelling, texturing, shading and lighting... please..check Peter Guthrie or Bertrand Benoit websites....
                      If we're speaking about GI algorithm, DOF or others rendering features I can't see anything that Vray can't handle (speaking about Vray CPU).

                      If we're speaking about rendering speed or only GPU rendering feature we need more informations to judge and we should have the scene for right comparison as Vlado is making with the other fStorm scene provided.
                      You're maybe right. But that's a whole bunch of people who are suddenly as good if not better than Bertrand Benoit. I absolutely love Bertrand Benoit's work but he didn't do any render as real as those I just posted. It is very subtle but Im pretty sure about it... And i follow Bertrand's work pretty closely.

                      We'll see when Bertrand start playing with Fstorm, we will all fall on our back!

                      __________________________________________
                      www.strob.net

                      Explosion & smoke I did with PhoenixFD
                      Little Antman
                      See Iron Baby and other of my models on Turbosquid!
                      Some RnD involving PhoenixFD

                      Comment


                      • Originally posted by Ivan1982 View Post
                        In this case blame goes to engineers also, maybe they should have listen to the people this time and give them faster horses instead of this car



                        People can use Red Dragon camera and make awful stuff but also they can make great things with phone camera.

                        Did you actually asked this question seriously, or is it some elaborate way of telling us how we should drop this whole conversation?
                        For my part I absolutely love that car design! As weel as that one:



                        Buick estate 1974 with real FAKE WOOD PANELS: I have to model this and render it with V-Ray and Fstorm!

                        __________________________________________
                        www.strob.net

                        Explosion & smoke I did with PhoenixFD
                        Little Antman
                        See Iron Baby and other of my models on Turbosquid!
                        Some RnD involving PhoenixFD

                        Comment


                        • here are some more fstorm renders.

                          http://www.evermotion.org/vbulletin/...6873-work-area

                          If you visit the creators FB, you ll see he has done some pretty neat vizes even in Corona.

                          So it is very likely, that stuff were seeing around is really done by pros and not coming like that out of the box.

                          On the contrary, they all really look more real than aynthing else i ve seen i have to admit that.

                          i guess i ll have to do some tests myself to see how a raw render from fstorm
                          looks.
                          Martin
                          http://www.pixelbox.cz

                          Comment


                          • I just asked that artist why his renders are so realistic. He started saying maybe his material and models but then when the point was brought by someone else about tone mapping he said that:

                            "The tonemapping is a dealbreaker in Octane and FStorm. When using V-Ray and early days of corona, I never managed to achieve this soft and natural result, everything looked very weird. With the tone mapping it's so easy to balance things out."

                            So tonemapping might be an answer.

                            The other guy who brought the point said this: " I think the answer lies in the tonemapping.
                            If you were to save the render as 32bit linear, and composite it post(without using LUT files), I don't think you would be able to balance it so naturally.
                            ... And that's what Octane, and now Fstorn(even more) excel at - something that vray is missing. Not 100% sure l, but this is the conclusion I've got to following my tests."

                            __________________________________________
                            www.strob.net

                            Explosion & smoke I did with PhoenixFD
                            Little Antman
                            See Iron Baby and other of my models on Turbosquid!
                            Some RnD involving PhoenixFD

                            Comment


                            • is there a demo?

                              Unfortunately our company firewall detect the fstorm site as an adult website .... Too sexy images?

                              I'll check at home...

                              But about tonemapping, how could you control it? Is there some presets?
                              Last edited by bardo; 22-07-2016, 03:04 AM.

                              Comment


                              • i tried the fstorm briefly today but the TONEMAPPING settings dont seem to be realtime OR i am missing some very important button somewhere.
                                Its not likely it bakes in the tonemapping settgins in to the render right? that woudl be a show stopper...

                                we use ARION for tonemapping and 32 bit full float VRIMGs but still achieving that quality is not possible using this combo although very close.
                                Martin
                                http://www.pixelbox.cz

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