As a work around for these crashes (until we release a patch), you can try disabling all animation on your ForestPro objects.
This has the additional benefit of not exporting the ForestPro instances on each frame, which can save a lot of time when rendering an animation.
One reason for a ForestPro object to be marked as animated is the Limit to Visibility option,
since that changes the instances each frame if the camera is animated. Make sure that's off.
In your scene, two ForestPro objects have Limit to Visibility enabled and are the reason for the crash : "Forest grama" and "Forest Arvores genericas"
Greetings,
Vladimir Nedev
here is the link of the scene
https://drive.google.com/file/d/1kps...usp=drive_link
https://drive.google.com/file/d/1kps...usp=drive_link
This has the additional benefit of not exporting the ForestPro instances on each frame, which can save a lot of time when rendering an animation.
One reason for a ForestPro object to be marked as animated is the Limit to Visibility option,
since that changes the instances each frame if the camera is animated. Make sure that's off.
In your scene, two ForestPro objects have Limit to Visibility enabled and are the reason for the crash : "Forest grama" and "Forest Arvores genericas"
Greetings,
Vladimir Nedev
Comment