Trying to achieve a volumetric Jade material using vray blend and SSS2-
I've mapped the Fog color attribute with a tone mapped marble texture and even though the material doesn't look realistic, I think I can get some really nice looking effects with this approach.
I've mapped the Fog color attribute with a tone mapped marble texture and even though the material doesn't look realistic, I think I can get some really nice looking effects with this approach.
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