I assume you're here because you want to get rid of noise, and are prepared to render for a bit longer to achieve that.
You can safely concentrate on two parameters only:
You will also need a SampleRate render element to decide how to proceed (it adds nothing to rendertime.).
There are just two simple rules:
That's it: you can now kick back and relax, and V-Ray will do the hard work.
Attached it's a simple CheatSheet which illustrates the process.
![Click image for larger version Name: cheatSheet_Sp3.jpg Views: 1 Size: 526.2 KB ID: 883216](filedata/fetch?id=883216&d=1632811799)
Cheatsheet at full size (I've reuploaded and re-set the permissions for this. Sorry for any issue you may have encountered.)
* there is an inconsistency in naming the same parameter for the adaptive and progressive AA modes.
I always refer to the control shown in these two screenshots, not the global DMC one, which as of sp3 should be left to its defaults:
![Click image for larger version Name: adaptive.png Views: 2 Size: 3.2 KB ID: 883220](filedata/fetch?id=883220&d=1632811799)
You can safely concentrate on two parameters only:
- Max AA Subdivs
- Noise Threshold/Color Threshold*
You will also need a SampleRate render element to decide how to proceed (it adds nothing to rendertime.).
There are just two simple rules:
- If the SampleRate shows blue in the noisy areas, lower noise threshold
- If the SampleRate shows red in the noisy areas, raise max AA subdivs
That's it: you can now kick back and relax, and V-Ray will do the hard work.
Attached it's a simple CheatSheet which illustrates the process.
Cheatsheet at full size (I've reuploaded and re-set the permissions for this. Sorry for any issue you may have encountered.)
* there is an inconsistency in naming the same parameter for the adaptive and progressive AA modes.
I always refer to the control shown in these two screenshots, not the global DMC one, which as of sp3 should be left to its defaults:
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