Re: V-Ray/Blender 2.57
1.
ok we have camera's perpective shift, but where is straight shift x y ? )
2.
DOF is probably broken - this is what i get when choose dof with pointing object (rendering doesnt start)
(When i choose dof without pointing object - vray renders but doesnt take into account DOF settings.):
File "/Applications/Blender/35920GIT/blender.app/Contents/MacOS/2.56/scripts/startup/vb25/render_ops.py", line 918, in render
vb25.render.render(self, scene)
File "/Applications/Blender/35920GIT/blender.app/Contents/MacOS/2.56/scripts/startup/vb25/render.py", line 1890, in render
err= write_scene(bus)
File "/Applications/Blender/35920GIT/blender.app/Contents/MacOS/2.56/scripts/startup/vb25/render.py", line 1704, in write_scene
write_frame(bus)
File "/Applications/Blender/35920GIT/blender.app/Contents/MacOS/2.56/scripts/startup/vb25/render.py", line 1677, in write_frame
PLUGINS['CAMERA']['CameraPhysical'].write(bus)
File "/Applications/Blender/35920GIT/blender.app/Contents/MacOS/2.56/scripts/startup/vb25/plugins/CameraPhysical.py", line 379, in write
focus_distance= get_distance(ca,camera.data.dof_object)
NameError: global name 'ca' is not defined
location:<unknown location>:-1
location:<unknown location>:-1
------------
im just finishing a winter figure (all in vb 2.57 RC0 build + PS)
here's full render: viewtopic.php?f=5&t=525
and here some splash proposals:
1.
ok we have camera's perpective shift, but where is straight shift x y ? )
2.
DOF is probably broken - this is what i get when choose dof with pointing object (rendering doesnt start)
(When i choose dof without pointing object - vray renders but doesnt take into account DOF settings.):
File "/Applications/Blender/35920GIT/blender.app/Contents/MacOS/2.56/scripts/startup/vb25/render_ops.py", line 918, in render
vb25.render.render(self, scene)
File "/Applications/Blender/35920GIT/blender.app/Contents/MacOS/2.56/scripts/startup/vb25/render.py", line 1890, in render
err= write_scene(bus)
File "/Applications/Blender/35920GIT/blender.app/Contents/MacOS/2.56/scripts/startup/vb25/render.py", line 1704, in write_scene
write_frame(bus)
File "/Applications/Blender/35920GIT/blender.app/Contents/MacOS/2.56/scripts/startup/vb25/render.py", line 1677, in write_frame
PLUGINS['CAMERA']['CameraPhysical'].write(bus)
File "/Applications/Blender/35920GIT/blender.app/Contents/MacOS/2.56/scripts/startup/vb25/plugins/CameraPhysical.py", line 379, in write
focus_distance= get_distance(ca,camera.data.dof_object)
NameError: global name 'ca' is not defined
location:<unknown location>:-1
location:<unknown location>:-1
------------
im just finishing a winter figure (all in vb 2.57 RC0 build + PS)
here's full render: viewtopic.php?f=5&t=525
and here some splash proposals:
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