The projection map settings under the standard 3ds max lights does not seem to work properly with Vray GPU. Separately, switching the light cone from "Circle" to "Rectangle" does nothing as well. See attached examples for the properly rendered VRay CPU vs GPU using the same settings.
These options are helpful to have to fake certain effects (i.e. pool caustics).
Using a vray light with a directional setting of 1.0 is the not the same because it lacks any falloff setting.
These options are helpful to have to fake certain effects (i.e. pool caustics).
Using a vray light with a directional setting of 1.0 is the not the same because it lacks any falloff setting.
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