A personal piece to explore the wonderfully elegant Parisian interiors of the Hausmann era: Stucco and moldings that tell of 19th century France with an almost Scandinavian all-white finish.
Modeling in 3ds Max; rendering in Vray (shock!); Post-pro in Photoshop (Magic Bullet Photolooks; Nik Color Efex)
[](http://www.flickr.com/photos/bbb3viz/8731991061/)[
Baron Haussmann](http://www.flickr.com/photos/bbb3viz/8731991061/) by [BBB3viz](http://www.flickr.com/people/bbb3viz/), on Flickr
If I had one crit it would be that the clothes hanging up in the bedroom shot look a little small compared to the other items in the room, but it could be that the other items are much larger than I think!
Thanks a lot for all the feedback. Glad you guys like it.
Suurland: It was all linear.
Kr0no: I left most of these render overnight over an extended period so it’s hard to tell. I would say anywhere between 4 and 8 hours per frame at 3000 pixels wide. Some things (shallow depth of field, curtains…) slow things down a lot.
AJ Jefferies: I think you’right. The hangers are definitely to scale, but the cloths seem a bit tiny. I’m not happy with them anyway and need to find a better workflow. Problem is, there is pretty much nothing I find more boring to model than clothing. I’m not a fashion guy.
Just curious bertrand - you use a combination of greyscale images, spinner amounts and the basic colour amount for your reflections and glossiness - Are your greyscale images normally a full range of black to white or do you colour correct a lot of them to tweak the ramp between values? Just thinking in terms of optimisation. I bought your maisonette and meant to get around to optimising it as a way of testing theories.
How do you manage burnt out areas, I can see a few areas in the rendering that is lit by direct sun, if you are rendering linear then I would assume those would be burned out.
Great work. Materials, modelling and grading are fantastic ! The only thing that really stands out for me are the light spheres above the table. I’m not sure if there would be some kind of glow or flare or maybe even less brightness so you can see some volume…