V-Ray 6, hotfix 2 available for download

Hey guys,

V-Ray 6, hotfix 2 is now available for download from our website.

Build 6.00.08 (V-Ray 6, Hotfix 2) (Aug 10, 2022)

Modified features

VRayBtimap

  • Implement Qt UI of VRayBitmap;

VRayBlendMtl, VRaySwitchMtl

  • Use native 3ds Max material and map Qt buttons wherever possible;

Bug fixes

V-Ray

  • Crash on starting IPR rendering with Forest scene;
  • Drag and dropping images onto the VRayBitmap’s bitmap slot stopped working;
  • VRayMtl appears black when using SSS translucency and refraction is not white;
  • Undo for clear shortmap button is not working for QT based UI;
  • Applying 3ds Max Modifier to a simulator/volume grid in volumetric mode prevents it from rendering;

V-Ray, VRayEnmesh

  • VRayEnmesh produces wrong results when shaded with VRayTriplanarTex;

VRayEnmesh

  • Crash when excluding VRayEnmeshMod object from a light;

VRayInstancer

  • Crash on aborting Chaos Scatter creation with V-Ray IPR running;

VRayLight

  • Adaptive dome artifacts with VRayScatterVolume material;

VRayMtl

  • Opacity renders as solid black with black fog color in V-Ray 6;
  • Wrong render of VRayMtl with opacity and fog color;
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