Water Material Issue - VR (Oculus Rift)

Hello,

Just wondering if anyone has come across an issue with the Water material in Revit while in VR.

I’ve sent an e-mail already, but posting here as well just in case.

Having issues with the water refraction, see images attached:


This is by design and ensures higher performance during VR. We may change that in the future for “High/Ultra” spec.

Thanks Thomas!