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3dsmax2014 FYI

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  • #16
    Hi, has anyone got a way around the stupid AutoDesk download manager? It just fails nonstop both FF and IE...
    Normal web downloads work fine, so what am I missing AutoDesk?

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    • #17
      Originally posted by voltron7 View Post
      Hi, has anyone got a way around the stupid AutoDesk download manager? It just fails nonstop both FF and IE...
      Normal web downloads work fine, so what am I missing AutoDesk?
      Try Chrome. I didn't have any issues with the download manager.
      Alex York
      Founder of Atelier York - Bespoke Architectural Visualisation
      www.atelieryork.co.uk

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      • #18
        Originally posted by alexyork View Post
        Try Chrome. I didn't have any issues with the download manager.
        Thanks a lot

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        • #19
          Thanks this work for me too!...I had the same error with the light Lister.


          Originally posted by vlado View Post
          Grrr will fix it (and perhaps some heads will roll), but in the meantime, just drop the following file in "c:\program files\autodesk\3ds max 2014\scripts\startup"

          Best regards,
          Vlado
          "I have not failed. I've just found 10,000 ways that won't work."
          Thomas A. Edison

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          • #20
            Hi, we have it fixed the LightLister in the installation on the site. Sorry for the inconvenience.

            Best regards,
            Aleksandar
            Alexander Kazandzhiev
            V-Ray for 3ds Max developer

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            • #21
              how can i install this vray 2013 version to max2014 without deinstalling the plugins in max2013 ? possible without doing it manually?
              Last edited by thomes; 15-04-2013, 04:54 AM.

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              • #22
                You need vray 2014.
                CGI - Freelancer - Available for work

                www.dariuszmakowski.com - come and look

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                • #23
                  During install, a popup screen will come up warning of the uninstall action of prior version. At this point hit "cancel".
                  Daniel Black
                  Archtagon LLC
                  www.archtagon.com

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                  • #24
                    I noticed there's some new vector map that allows you to load and use vector files as textures. Does that work with vray?

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                    • #25
                      It should work, yes.

                      Best regards,
                      Vlado
                      I only act like I know everything, Rogers.

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                      • #26
                        Having only tested it at home so far with a gtx580, I'm quite impressed with the performance. 2013 was terrible performance wise (I reverted to 2012), but 2014 feels a lot more "snappy". The real test is opening up large projects at work with lots of plugin based stuff like forest pack and material/map plugins. My work machine and its Quadro 5000 has so far been seriously underwhelming performance wise. I still have high hopes though.
                        Signing out,
                        Christian

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                        • #27
                          I have a gtx580 as well and the viewport performance is far superior in max 2014. I had a 2013 file with lots of Forest objects and it was killing me. Opened it up in 2014 and there is a great improvement.

                          One little thing I can't seem to figure out...when an object is selected the F4 key won't turn off edge view. Turns it off for every other object but not selected object. Pain when your trying to view a map on a selected high poly object. Is there a preference setting for that?
                          Daniel Black
                          Archtagon LLC
                          www.archtagon.com

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                          • #28
                            Originally posted by danb4026 View Post
                            One little thing I can't seem to figure out...when an object is selected the F4 key won't turn off edge view. Turns it off for every other object but not selected object. Pain when your trying to view a map on a selected high poly object. Is there a preference setting for that?
                            In Viewport's shading options>Display selected>Display selected with Edged Faces - turn that off
                            To override defaults I had to create custom maxstart.max file - it also helps if you want to get rid of viewport's gradient
                            gomo.pl

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                            • #29
                              Thanks GOMO!
                              Daniel Black
                              Archtagon LLC
                              www.archtagon.com

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                              • #30
                                Originally posted by sandykoufax View Post
                                My subscription is expired just 4 days ago. LOL
                                mine too

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