If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Exciting News: Chaos acquires EvolveLAB = AI-Powered Design.
To learn more, please visit this page!
New! You can now log in to the forums with your chaos.com account as well as your forum account.
It barely makes a difference, but it is a difference. You can probably ignore it. I do wonder why it even exists as a setting.
I've found working in meters, a shadow bias of 0.002 works better than the default of 0.02. You get more micro shadow details on on things such as bricks and vegetation.
Sorry for the offtopic. Are we talking about 0.002 meters or centimeters because: I work in meters but display in cm. And I just noticed that my sun was at a shadow bias of 20 cm. I've now put it at 0.002 cm, but if I ctrl right click it defaults back to 20 cm. So that's the default apparently.
Sorry for the offtopic. Are we talking about 0.002 meters or centimeters because: I work in meters but display in cm. And I just noticed that my sun was at a shadow bias of 20 cm. I've now put it at 0.002 cm, but if I ctrl right click it defaults back to 20 cm. So that's the default apparently.
My display is meters, so for me it defaults to .2 (scene units) meaning 20cm. I drop it to .002 meaning 2mm. You can set it to 0 but I imagine that causes some sort of interdimensional rift.
I presume that's what DanSHP means
VRay's VFB can read the Object ID and Material ID masks in .exr exported from Chaos Vantage.
I often use VRay's VFB to add lens effects to exr exported by Vantage. It's much more realistic than the simple glare in Vantage.
It would be great if VFB could also read the Object ID and Material ID masks.
Clean all VFB Layers
Sometimes I received a file where VFB has lots of Layers and I just need Exposure, we have the delete button that also deletes selected layers, but I wonder if we could have a single button to clean all
I think that it would be very useful if we could have a mask channel that assign automatically material colors like in Corona
I prefer to use Cryptomatte but at work sometimes we need to use Multimatte or IDs, for multimatte I prefer to use Include/Exclude list, but at work we need to assign objects IDs
Include/Exclude has a bug where IPR doesnt show the mask colors but they appear in Production, this error has been logged
Could we have Rule of thirds and Center Cross as a preset in PhysicalCamera Proportion Guides?
Bunch of times I need those 2 and right now we can only have one with Custom
Clean all VFB Layers
Sometimes I received a file where VFB has lots of Layers and I just need Exposure, we have the delete button that also deletes selected layers, but I wonder if we could have a single button to clean all
Just load an empty preset that you create yourself?
Thats what I do, but I if dont, wouldnt be practical to have a Reset button?
Well we have the preset button with a specified folder for default presets, which basically is the same, just more flexibel, as you decide which state it is exactly "reset" to in this case. Default for everyone is a bit different as we all have different workflows.
Excactly, personally I load my preset, but I cannot do that at work, a lot of times I received different projects with different setups, its really a mess, thats why a lot of times I need to start from scratch, like in Corona for example VFB has a Reset button
Comment