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Phoenix Water Sim - Mesh separation from the collision geometry
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1
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101
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March 12, 2026
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New Phoenix 5.0 Crash!
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11
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407
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June 15, 2022
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3DSMAX / Vray GPU / VrayDirt & Phoenix FD Grid
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1
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185
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April 1, 2022
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Phoenix - Mesh nParticles
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2
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111
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February 15, 2022
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Foam Issue with corona renderer
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1
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177
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November 2, 2020
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Making a powder-like look for the simulation
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2
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144
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June 5, 2019
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Kill liquid particle by velocity?
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5
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199
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May 31, 2017
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Rendering Phoenix FD Foam particles using GPU Cuda
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2
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244
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May 5, 2017
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Phoenix FD simulation node wont start
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10
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1294
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April 5, 2017
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[SDK] Can't figure out field velocities...
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4
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162
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April 4, 2017
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Phoenix FD Render problems
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2
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263
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March 28, 2017
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Phoenix for Maya on OSX
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5
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109
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March 21, 2017
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Do foam particles respect ocean surface with displacement?
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6
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310
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January 12, 2017
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Success with Octane render and Phoenix 3.00.02
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1
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267
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January 12, 2017
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Jet Fire alike fX problem
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9
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239
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December 1, 2016
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Export PhoenixFD to Houdini (VDB?)
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34
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1855
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November 21, 2016
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Phoenixfd liquid as vrayproxy
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4
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155
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April 13, 2016
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Best way to render smooth liquids using Phoenix ver 2.25.01 ?
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7
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603
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February 25, 2016
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liquid questions
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15
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472
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January 15, 2016
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Loop Blend Overlap reduces grid to initial grid size
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4
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140
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September 23, 2015
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V-Ray Standalone on Linux with 3DS Max plugins: GrowFX, Phoenix, ForestPackPro
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2
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242
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September 12, 2015
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Why is this sooo hard?
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9
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432
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September 11, 2015
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Vector Displacement on Cap mode vs Ocean mode
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11
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396
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September 1, 2015
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Burning down the house
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7
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689
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April 3, 2015
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My ship simulation issues
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11
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506
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May 20, 2014
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Foam Shading
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5
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313
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March 12, 2014
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Some questions!
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35
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1047
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January 30, 2014
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Smoke out windows
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3
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222
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April 16, 2013
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Spot3D guide not current / matching my current version on Phoenix
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4
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216
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December 14, 2012
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Phoenix UI more practical
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15
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409
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July 20, 2012
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