well your just have to wait my friend !
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You do know that 3ds max isn't limited to architectural viz and "commercials for those who making them on 3dsmax"? I would suspect they chose max first becuse it has the largest user base, not a "quite narrow" one like you say. Yes, it is being used for a lot of architectural viz and commercials, but also for a lot of other broadcast work, film effects, games etc.Torgeir Holm | www.netronfilm.com
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You do know that 3ds max isn't limited to architectural viz and "commercials for those who making them on 3dsmax"?
I would suspect they chose max first becuse it has the largest user base, not a "quite narrow" one like you say.
Yes, it is being used for a lot of architectural viz and commercials, but also for a lot of other broadcast work, film effects, games etc.
And....my personal opinion that it's not good at all. Very much companies choose it just because it was the cheapiest piece of software at time. But this is doesn't mean that it most "comfortable" software.
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I don't think they would be using it for projects like Hellboy, The Day After Tomorrow, Final Destination, Samurai, Blade 3 etc. if it was as crap as you say.Torgeir Holm | www.netronfilm.com
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Im not you know what you are talking about Mudvin..
I can see this turning into a Max vs Maya.......blah blah blah
As I always say, it's the artist not the software, sorry Mudvin but you are very wrong, hopefully you'll realise the error of your ways
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dont forget that when vray was in early beta stage it did one shot in reign of fire as well
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MSN addresses are not for newbies or warez users to contact the pros and bug them with
stupid questions the forum can answer.
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I don't think they would be using it for projects like Hellboy, The Day After Tomorrow, Final Destination, Samurai, Blade 3 etc. if it was as crap as you say.
As I always say, it's the artist not the software, sorry Mudvin but you are very wrong, hopefully you'll realise the error of your ways
dont forget that when vray was in early beta stage it did one shot in reign of fire as well
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Then why you're using Vray then? If you can get required quality without it? Excuse me, but modern artist relies on both his skills and software.Dave Buchhofer. // Vsaiwrk
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Dave's definatly got the point.
Mudvin, just because the major houses use maya and the likes for big budget movies it doesnt mean that max is automaticly "worse".....before talksing look at some of the for from smaller shops like Robot (ONimushia 3) or Blur, Rezn8 and many others similar shops that use max (and it's plugs) in a very proffesional and high quality driven ways........ I think as others said, that in the end is still the artist that counts and makes the difference....as some of the works of the above mentioned shops demostrate....
I hate to turn this into a maya vs max discussion......
paul.
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[/quote]Yes, i agree that 3dsmax very good for broadcast graphics. But for film....pffff....at least not yet.
And....my personal opinion that it's not good at all. Very much companies choose it just because it was the cheapiest piece of software at time. But this is doesn't mean that it most "comfortable"software.[/quote]
Sorry, but I really think you just don´t know what you are talking.
Please give me some details why max should be good for broadcast
but bad for Film !!
I never heard someone who is professional saying "this specific 3d tool is crap"... because you can do everything with every big package. All have there advantages an disadvantages. And if you didn´t find
any advantages inside max, open your eyes and take a closer look.
Sounds like you are just upset, cause you need a whole production pipeline
to make a little preview render with the 3d App. and
Standalone Renderer of your choice ?
and by the way... as far as I know Vray will never be able to write
renderman files due to it´s architecture. (not 100% shure)
cheers
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We use VRAY because we can get that quality FASTER...
Mudvin, just because the major houses use maya and the likes for big budget movies it doesnt mean that max is automaticly "worse".
before talksing look at some of the for from smaller shops like Robot (ONimushia 3) or Blur, Rezn8 and many others similar shops that use max (and it's plugs) in a very proffesional and high quality driven ways
Sorry, but I really think you just donґt know what you are talking.
Please give me some details why max should be good for broadcast
but bad for Film !!
And if you didnґt find any advantages inside max, open your eyes and take a closer look.
I never heard someone who is professional saying "this specific 3d tool is crap"... because you can do everything with every big package
All have there advantages an disadvantages. And if you didnґt find
any advantages inside max, open your eyes and take a closer look.
Sounds like you are just upset, cause you need a whole production pipeline to make a little preview render with the 3d App. and
Standalone Renderer of your choice ?
and by the way... as far as I know Vray will never be able to write
renderman files due to itґs architecture. (not 100% shure)
PS: It's not my intention to make "max vs maya" flame. Just telling what i'm think and what i see.
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