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3d 360 panoramas for SAMSUNG Gear VR
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Originally posted by Neilg View PostI posted it a low res version in this thread - http://imgur.com/y6KqfIO
The only ones we have at 20k are now from real jobs so I cant post them yet.
I was mistaken though - it renders l&r side by side in vray, but i cut them up to do left on top and right on bottom for vr player.
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Originally posted by Vizioen View PostNeil, is it possible to post your setup/settings on how to make a stereoscopic pano that works with google cardboard. I mean are there any special settings?
Set the eye distance to the right scale, tick adjust resolution so it doubles the render width to accommodate both eyes, and then render.
You should end up with an image thats 4:1 and is 2 x spherical panos side-by-side.
From there it depends how you are viewing it, what app etc.
Im still looking for a good iOS app to simply view the stereo pano without any messing around.
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Originally posted by AlexP View PostSame as with a normal spherical pano, except you use the vray stereoscopic helper as well.
Set the eye distance to the right scale, tick adjust resolution so it doubles the render width to accommodate both eyes, and then render.
You should end up with an image thats 4:1 and is 2 x spherical panos side-by-side.
From there it depends how you are viewing it, what app etc.
Im still looking for a good iOS app to simply view the stereo pano without any messing around.
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Originally posted by Vasil Minkov View PostYou may also use focus method = Rotation. This usually results in better stereoscopic effect, that is also controllable using the focus distance.
When using focus method = None the distant objects may appear flat.
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Paul Bourke has some good information, http://paulbourke.net/stereographics/stereorender/Brendan Coyle | www.brendancoyle.com
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Originally posted by AlexP View PostStan, would you be able to explain how you use the KRPano droplets to create a stereo pano using a stereo spherical render from Vray please?
Were you able to go over this at all? I have Vray 3.0 (so no 6:1 cube option) and the Gear VR. I would love to render out my project with my current settings and drop them into something that will create the proper format for the Gear to view.
Any help is appreciated!
Thanks,
Greg
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Originally posted by h3d View PostStan and Alex
Were you able to go over this at all? I have Vray 3.0 (so no 6:1 cube option) and the Gear VR. I would love to render out my project with my current settings and drop them into something that will create the proper format for the Gear to view.
Any help is appreciated!
Thanks,
Greg
But if you split your stereo pano into separate L and R images. Then drop both of those together on to the "make Vtour" droplet.
You then need to go and edit the tour.xml that has just been created.
In there, you'll see something like <image> blah blah. There'll be one for the left and one for the right.
Delete one entirely.
In my edited one, the section looks like this:
Code:<image stereo="true" stereolabels="left|right"> <cube url="panos/cambridge_%t.tiles/pano_%s.jpg" /> <mobile> <cube url="panos/cambridge_%t.tiles/mobile_%s.jpg" /> </mobile> </image>
Hope this makes enough sense?? Im not very code savvy so someone else may be able to explain better.
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So I was able to just drop the Spherical Pano into the ORBX samples folder and I am able to view the image OK. There is a seam that doesn't quite get welded in the wrap but it's a quick option. It is a bit blurry but I am guessing that is because it's not actually a stereo image?
I am awaiting a Vray 3.2 upgrade to test the 6:1 cube render options.
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