Hey Eugenio Jr. - concerning the new Framebuffer.
We thought exactly the same thing when we first got the new version in our hands. We also had very similar ideas like you so we got together with egz and thought about an interface that would really boost the VrayBuffer Functions and it's Workflow.
After one week of thinking and putting together Ideas in a Photoshop we came up with a really cool Framebuffer that has everything we'd like to see. Everything is build around a Renderhistory with VrayImg Files. In every File there are Layers and metadata so you can apply a Framestamp later on non-destructively. Then we have a Module to compare Images - the Idea is that you can compare Everything with Everything else - meaning Channels with Passes with Imaps and so on.
Vlado and peter already got the pdf with our suggestions and i think you'll see some of these Ideas either in the next versions or in the Standalone.
I'll post the PDF as soon as a 1.5 testversion is our for everybody.
We thought exactly the same thing when we first got the new version in our hands. We also had very similar ideas like you so we got together with egz and thought about an interface that would really boost the VrayBuffer Functions and it's Workflow.
After one week of thinking and putting together Ideas in a Photoshop we came up with a really cool Framebuffer that has everything we'd like to see. Everything is build around a Renderhistory with VrayImg Files. In every File there are Layers and metadata so you can apply a Framestamp later on non-destructively. Then we have a Module to compare Images - the Idea is that you can compare Everything with Everything else - meaning Channels with Passes with Imaps and so on.
Vlado and peter already got the pdf with our suggestions and i think you'll see some of these Ideas either in the next versions or in the Standalone.
I'll post the PDF as soon as a 1.5 testversion is our for everybody.
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