Originally posted by caypiranha
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This is a feature request thread, we'd rather keep it clean as for the guidelines in the OP.
Regarless, the script behaviour changed and it will now skip non-material entries, rather than warn and quit. It'll be implemented when next there'll be an update to V-Ray. For now, simply don't feed it textures in root slots, but only materials that can, in fact, be assigned to a sample sphere.
So, f.e., apply your texture to a temp material, and save the material in the library.
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